Interview with the Vampire: The Vampire Chronicles is a 1994 film, based on the 1976 novel Interview with the Vampire by Anne Rice. The film was directed by Neil Jordan, and stars Tom Cruise, Brad Pitt, Antonio Banderas, and Kirsten Dunst. It was a box office hit, generating a little over $100 million in domestic receipts
The story revolves around Tom Cruise who played the role as "Lestat" interviewed by "Malloy" (christian slater)
Lestat told malloy everything about the life of being a vampire..
though the film was a great success it covers a lot of controversy as Oprah Winfrey walk out in their premiere due to its too much violence, it was said that Tom Cruise was just the second choice for the actor who's going to play the role of Lestat,,
but as a whole the movie was great and considered as a blockbuster hit
horror game movie adaptation which probably the most famous its no other than "RESIDENT EVIL"
There are currently three Resident Evil films, written by Paul W. S. Anderson. Though acclaimed horror film director George A. Romero was hired to write a script for the first film, it was ultimately rejected in favor of one penned by Anderson. As Romero's script was a close, but not full, adaptation of the game, Capcom believed fans would feel that the movie had been altered too much from the game, and that newcomers would dislike the premise. Sony released a revised synopsis that referred to Extinction as "the third and final installment" of the Resident Evil film series. The movies were mostly panned by critics, but reaction from fans were mixed. Some praised the movie for bringing the series to a mainstream audience, while others criticized the fact that it was a confused adaptation of the Resident Evil games[citation needed].
Despite the criticism, the films have been financially successful enough to encourage the approval of a trilogy. Released films are as follows:
Resident Evil (2002)
Resident Evil: Apocalypse (2004)
Resident Evil: Extinction (2007)
WHAT MAKES RESIDENT EVIL GAMES GREATER THAN OTHERS
Utilizing heavy horror elements, puzzle solving, and a lot of action, most of the games in the main Resident Evil series have been released to positive reviews. Many of the games, notably Resident Evil 4, have been bestowed with multiple Game of the Year honors and frequently placed on lists of the best games ever made. A common criticism of the series is its odd placement of puzzles. When speaking of Code: Veronica, one critic wrote that the game is "still largely a puzzle-driven (as opposed to plot driven) experience." Capcom has been commended, however, for making an attempt to phase out and better integrate the puzzles, with IGN writing that the puzzles of Resident Evil 4 are "not so obscure that they can't be figured out, and indeed many of them are downright clever."
The success of the Resident Evil series has resulted in Guinness World Records awarding the series 8 world records in the Guinness World Records: Gamer's Edition 2008. These records include Most Live-Action Movie Sequels, Action-Adventure Game with the Most Novelizations, and the dubious honor of Worst Game Dialogue Ever for the line "Here's a lockpick. It might be handy if you, the master of unlocking, take it with you".
welcome to my new World of creeps this time im going to featured another terrifying film that was an adaptation from a hit Playstation game called SILENT HILL
The town of Silent Hill is a resort area that exists in at least three parallel layers or dimensions: a normal, populated town; a silent, seemingly abandoned town veiled by supernaturally thick fog; and a dark and decaying town (called the "Otherworld") filled with disturbing imagery. Only the latter two layers are explored by the games' protagonists, where demonic and disfigured creatures roam the streets and buildings (appearing in greater numbers in the Otherworld). Occasionally, characters will transition between dimensions, and in some cases the dimensions may collapse into each other, creating an incoherent space called "Nowhere."
The different appearances of both the town and its inhabitants are manifested from characters' personal fears, though not necessarily those of the protagonists. These manifestations may be shared between characters, or otherwise appear exclusively to only one of them. It is implied that Silent Hill always held a supernatural presence (Mary Shepherd-Sunderland's assertion in Silent Hill 2 was that it "used to be a sacred place."), but the town's violent and deadly history had perverted these energies into something darker.[2]
Commentary published by Konami has stated that the power of Silent Hill has "intensified greatly" since the events of the first game. While the first two games featured protagonists who were drawn into Silent Hill, in the third and fourth games, the Otherworld has reached out to people in nearby towns.
The geography of Silent Hill is situated around the edge of Toluca Lake, with the older sections of town located to the north and along the banks of the adjacent river. Due in part to heavy commercial development, the town is fairly self-sufficient; it has an elementary school, a shopping mall, a church, two separate hospitals (Alchemilla Hospital in Paleville and Brookhaven Hospital in South Vale), a sanitarium, and other stores and attractions. "Old Silent Hill" and "Paleville" hold large residential areas with both apartments and homes, as well as several motels and the grand Lakeview Hotel. The beachfront area of Paleville also has a lighthouse and hosts the Lakeside Amusement Park.
In 2003 a motion picture based on Silent Hill was officially announced, with French director Christophe Gans (Brotherhood of the Wolf) attached. The film was released in April 2006.
While incorporating elements from the first four games, as well as original material, the film adaptation generally follows the plot of the first game in the series. However, there were significant changes such as a role reversal for the prime antagonist, and a religious cult resembling Christian fundamentalists rather than devil worshippers.
Harry Mason was replaced with Rose Da Silva (played by Radha Mitchell), a married mother. Rose's adoptive daughter Sharon (Jodelle Ferland) wanders and cries out "Silent Hill" in her sleep. Against the wishes of her husband Chris Da Silva (Sean Bean), Rose takes Sharon to find the elusive town of Silent Hill, in hope of finding the source of Sharon's nightmares. On the way Rose encounters a police officer, Cybil Bennett (Laurie Holden), who is suspicious of the distraught mother and her actions. Cybil follows Rose into Silent Hill where they are caught in a living nightmare, and encounter a religious cult connected to Sharon's past.
The film featured music from series composer Akira Yamaoka. The musical score featured several selections of original game music, such as the opening from the first game "Silent Hill", "Promise - Reprise" from Silent Hill 2, and "Theme Of Laura" and "Laura Plays the Piano", also from the second game.